Room Locker

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Room Locker

Role Description

The Room Locker can be used in conjunction with a Room System. In a Room System, there are multiple rooms and the Room Locker can lock rooms prevent people from getting in or out. Not only can it cause fun, fun chaos; the players locked inside the room can only target players in the Room with them, while those outside can only reach those outside.
The role has a similar effect to the Magistrate and so should be used instead of a Magistrate in a game with a Room System.

Role Powers

  • The Room Locker can lock up a room of their choice for a day/night cycle a certain number of times during the game.
    • Players inside a locked room cannot target players outside the room. Likewise, players outside the room cannot reach the players inside the room to target them. Players locked up also cannot be executed.

Alternatives

  • The Room Locker may be told or be able to find out some of the effects the different rooms have.
  • The Room Locker may be able to lock every room once in the game.

Similar Roles

Sample Role

Room Locker
Alignment: Innocent
Win Condition: All Evil players defeated

Lock: Five times during the game you can lock any room for the next day/night cycle. Players inside a locked room can only target players in the room with them, and players outside will only be able to target players outside. Players locked in a room cannot be executed either.

You have a __% shield

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